Thursday, October 27, 2011

Batman Arkham City

Love Batman hate Joker, Catwoman, Two-Face, Harley Quinn, Penguin and others or unlike the other people you're like one of Batman's enemies. OK, Playstation 3 released a game for you guys called Batman: Arkham City. Whoever you like, in Batman Arkham City you'll play as Dark Knight (Batman). This game is a third person action-adventure game. It delivers an authentic Dark Knight experience rooted in an original and engrossing story as well as a combination of melee combat, stealth, investigative and speed-based challenge gameplay.

Batman has new gadgets here. Curious about the gadgets itself? just find the answer in this game :-). These gadgets will increase the ability of in combat and action. Yes, Action! That's the preferred players and spectators in the Batman series. Play as Catwoman, it's possible? In Playstation 3 Batman:Arkham City You' have permission to play it. Catwoman has her own storyline in the main game which is seamlessly interwoven with Batman's storyline.

By the way, why it's called Arkham City? After the closure of Arkham Asylum and Blackgate prison. Quincy Sharp, Gotham's new Mayor ordered the relocation of all inmates to Batman: Arkham City- a sprawling new super-prison five times bigger than Arkham Island, enclosing a wide variety of industrial districts, iconic locations and Gotham landmarks. Yeah, Arkham is removed. Are you ready to rock Gotham? Play it as Dark Knight with his tortured psychology.

Battlefield 3

Battlefield 3 for Playstation 3 is an first person action shooting game. released by  Electronic Arts. Battlefield 3 games featuring frostbite 2 game engine that take cares about animation, destruction, lightning, scale and audio process. Player can feel the real impacts of bullets and explosion or drag the fallen comrades to the safe places. Some feature on the game are : classic Battlefield mission-based gameplay, an impressive array of vehicles including jets and tanks, an updated soldier class, online multiplayer battles 2-24 players are supported.

Frostbite 2 game engine immerses players physically and emotionally to the world around them like never before. Battlefield 3's cutting edge animation, spectacular visuals and real as hell battle gameplay attack your senses and make you feel the visceral warriors experience like no other FPS. Battlefield 3 has the best online vehicle warfare experience as fighter jets headline along with an impressive lineup of land, air and sea vehicles. Surprise surprise, You'll not gonna expect the place of the war like USA, Middle East, and Europe including claustrophobic streets, metropolitan downtowns.

For Playstation 3 games this is a must have game action, sequel of Battlefield 2  and using updated frostbite game engine. Released on October 25th, Battlefield 3 is still hot. Well, never ever fell the best as long as it's still hot Do You?


Monday, October 24, 2011

Playstation Vita "The next Generation Portable"

New PlayStation Vita is a next generation portable hardware from playstation. Even the Vita will release on next February 22, 2012 I think this is a great value from playstation to expose the portable edition. Playstation Vita embeded the analog controller like on the Playstation console joystick. Sure I think the user will be spoiled with this feature. Plus new material display using 5-inch Organic Light Emitting Display (OLED) with multitouch screen. Wow! who would not be tempted to have it, it seems my hands so "itchy" to hold and play on it.


Including WiFi connection like the old one not gonna miss u on a social network or play via online. No matter where you are as long you got the WiFi network you'll able to online to internet.
Below are Playstation Vita features :

  • Multitouch 5-inch OLED front display
  • Multi-touch pad on the rear of the device
  • Dual analog sticks
  • 2 digital cameras embeded on front and rear
  • Software titles on small, Vita-specific flash memory-based cards
  • Three motion sensors, gyroscope, accelerometer and electronic compass
  • Wi-Fi connectivity
  • Free PlayStation Network access, including trophy support and new PlayStation Vita features "LiveArea" and "Near"
  • PSP titles, minis, PS one classics, video and comics from the PlayStation Store are able to play on Playstation Vita

Saturday, October 22, 2011

Gran Turismo 5



Gran Turismo 5, what is it? Is it some kind of vacation destination?(LOL) Sure there are someone who doesn't know about this name. But it's shame if they have play a game in playstation specially in racing game but they don't know this game. So let's talk about this game
Joe : "Bob what is Gran Turismo 5 ?"
Bob : "Damn! How could you didn't know it! Its a great simulation game I've ever played"
         "And maybe everyone who ever play it will said that"
Joe : "Simulation? game? What do you mean?"
Bob : "OK, 'game' is what are you asking is a game about racing"
         "I said 'simulation' because it specially driving simulation game not only take about racing"
         "Wanna know much? just take this Review. You'll not gonna regret it"
Joe : "I wonder how do you know this?"
         "I only saw you work and work, never been caught play some console"
Bob : "Hey, even I want to play my favorite game, It doesn't mean I had to tell you. Hahaha..."
Joe : "Hmmm, I'm curious on this game..."
Bob : "Sure you do, It's an exclusive game for Playstation 3, so you won't be dissapointed.
         I'm sure about it"
Joe : "Exclusive!?"
Bob : "Yeah! Exclusive... Damn you still don't get it ha! Exclusive, its mean you won't find it on
         another console, just available on Playstation 3 console. Get it!"
Joe : "Uuuuuuu that's cool"

Sunday, October 16, 2011

NBA 2K12

2K Sports is back with another NBA title and fans couldn’t be happier. Unlike 2K Sports’ biggest rival, EA Sports, the publisher has done everything possible to add new features and playability each year to its flagship sports title. NBA 2K12 is no different. While many gamers are still playing NBA 2K11 online at this very moment, 2K12 brings everything to the table that fans of the NBA – young and old – could possibly want. In fact, this might be the greatest basketball game ever to hit consoles because unlike the NBA itself, videogames are able to highlight the greatest time in the sport’s history (the 90’s) and make them new again.

Last year, the big deal about the NBA 2K series was the inclusion of Michael Jordan, the greatest basketball player of all time. Sorry Lebron and Kobe. In addition to MJ, there are a bunch of classic NBA stars to help players relive that brief time when the NBA was the number one sport in the United States. Instead of just arguing with friends about how Magic and Kobe would match up or Superman Dwight Howard versus Superman Shaq, you can go head to head and answer the question using your b-ball skills in 2K12.

Everything that players liked in last year’s release are back and practically everything that created gripes and complaints has been overhauled. It’s not something that sports fans are used to. Madden‘s Tiburon Studios have trained gamers to believe that if you think it’s broken, it’s your fault. Visual Concepts has never taken that approach. After hearing complaints about things like odd looking player models and bad defensive AI, the developer put a lot of focus on those aspects while polishing the rest of the game and still adding features. The defense isn’t perfect, but it is much more realistic. Now instead of the defense reading your mind and knowing where your shot or pass is going with their backs turned, you can actually take advantage of the defense and catch them off guard. 2K didn’t make things super easy, just more realistic.

The polishing and fixing didn’t stop there. The My Player mode got streamlined as well. Now instead of the long drawn out process of getting your guy into the limelight of basketball superstardom, you simply play one full game to show off your talents. After that there’s an interview process and you go straight to the draft. The faster pace makes the experience even more rewarding than last year’s My Player.

NBA 2K’s version of franchise mode, known as Association Mode is more fun to play through than any franchise-style mode in any other sports game. The level of detail is so great that you’ll probably want to keep playing through with your favorite teams. This is especially true if you’re a fan of a team like Cleveland or Minnesota. Now instead of facing the reality of empty arenas as a result of losing Kevin Garnett or Lebron James, you can manage your team and build up a following through the season and watch the seats gradually fill up in The Q (Quicken Loans Arena) as you lead the Cavs back to the playoffs. It these little touches that really show the amount of attention given to NBA 2K12's presentation.

Speaking of presentation, that is where this game shines. It’s not just things like arenas slowly filling up to reflect your growing fan base or the upgrade given to player models. For example, say you’re playing a game in the 1960s like the Bill Russell challenge. The game is actually presented in black and white just like it would have been on your old tube television back in the day. Every game gets the full television broadcast treatment. The commentary is so well done that it too reflects the era. Visual Concepts had to go to great lengths to get all the little details like “short” shorts, lighting, filters, and more depending on the decade a game is being played. The result is an NBA title that offers something for basketball fans of all ages. You’d be missing out on a lot of extra touches if you only played the main game or online. Seeing magic and Bird in grainy color from the 80s is awesome.

NBA 2K12 isn’t just one of the best basketball games ever released, but in terms of design it is one of the best sports games ever. The physics and collision detection is amazing. Player’s sizes, build, and physical abilities come into play when they match up and occasionally “bump” into one another. Point guards will rarely move a power forward despite barreling through the lane. The same can’t be said if Lebron spins into Nash. The Canadian MVP will get floored. 2K12 shows what a sports game can be when the proper attention is given. It can pay homage to the roots of the very sport it centers around. Your grandparents might not want to play videogames, but even they’ll get a kick out of seeing the retro-styles presented in 2K12. For everyone else, NBA 2K12 is one those titles that you have to pick up if you like the sport.

Saturday, October 15, 2011

Dark Souls Playstation 3

Dark Souls is the game of the year. It’s an utterly brilliant RPG with a finely tuned difficulty curve, a massive, organic world and visceral combat.

It’s the unofficial sequel to Demon’s Souls, inself a brilliant RPG that gained infamy for its old-school difficulty. That was a game that would punish players for taking one wrong step, or failing to quickly figure out an boss demon’s weaknesses. Dark Souls continues in that tradition, though it is a far more accessible game this time around.


The secret is in the campfires. With Demon’s Souls, to rest and recover you’d need to teleport your avatar to the “Nexus,” a centralised hub which linked to the various hostile game environments. This was a system that worked, but has been replaced with a far less abstract system this time. With Dark Souls, players are plonked in the middle of an open world (after a short tutorial dungeon), and left to explore for themselves. Salvation and safety can be found in the camp fires dotted about the place, where players can recover health, repair weapons and level up.

Now, the challenge comes not so much from the substantial distance between those camp fires (they’re actually fairly close together) as what’s between those camp fires. Often you’ll fight a boss, and then have to navigate some nasty traps and monsters to reach the next campfire. A normal game would have a save point immediately before or after the boss.

For anyone who has played Demon’s Souls, though, this will be a far more accessible game. The traps are much the same in Dark Souls, the enemies fall to roughly the same strategies, and with enemies often placed closely to these campfires, it’s relatively easy to grind up a few levels if you feel the need for a power boost.

For new players, however, Dark Souls will occasionally feel cruel. If you were hit by the old “heavy object down the stairs,” trap in Demon’s Souls, you’ll find it easy to avoid this time with a bit of caution. It’ll hit you by surprise if you haven’t played the predecessor. But not to fear, death in Dark Souls has meaning, but it’s a mistake that players can recover for.

When you character dies, he respawns at the last camp fire he/ she rested at, minus all the souls (gathered from killing enemies, and which acts as the currency for levelling up, buying items and repairing damaged equipment). On the plus side, he/ she leaves behind a bloodstain with a glowing blue mist that represents those lost souls. Getting back to the same point and touching the mist recovers all the lost ghostly loot to you. Of course, depending where you were killed, reaching that blue mist is a challenge in itself, and if you die again, the souls are gone for good.

And yet, whether you’ve played Demon’s Souls beforehand, or jumped into this fresh, Dark Souls is a game where a bit of grinding, a bit of patience, and the capacity to improve your skills and awareness the longer you play can play dividends. As tough as the bosses are, this is still ‘easier’ than a Monster Hunter game. And, for long time From Software players (those who have enjoyed the unofficial series from its genesis as King’s Field all the way through six titles to Dark Souls), this is the easiest game to date.

It’s still fun, thanks in part to the spectacular level design. It never quite reaches the heights of King’s Field IV, but wandering around the catacombs, castles and secret passages of Dark Souls’ world is immensely fulfilling. Uncovering long forgotten treasure from hidden vaults hearkens back to the classic Dungeons and Dragons dungeon crawl, and inching around a corner for fear of running into something you’re not prepared for is an experience few games can match, let alone beat.

Then there’s the sheer variety and menace in the monsters you’ll face. From the pinpoint glowing red eyes of the regular zombies, to the nimble skeletons and the great rotting hulks of demons, and then right through to the savage beauty of the dragon, the creatures of Dark Souls have been lovingly crafted to be both ugly, and yet a joy to fight. The combat is visceral, too, with the game engine allowing a startling variety of combat styles, from the heavily armoured, classic knight, replete with sword and shield through to the nimble rogue, and lightly armoured barbarian that hits stuff hard with double handed weapons. It’s possible to cycle through weapons on the fly, too, so you can change your equipment setup based on what you’re facing in front of you.

The game does preference martial might, but there’s room for the mages too. The magic system does impose strict limits on how many times you can cast the powerful spells though, so being clever about when to use them is important.

On the aesthetics, Dark Souls is a beautiful game, with lush environments populated with high-detail monsters and backdrops. That there’s a great draw distance is important, as the flicker of light way off in the distance is often a clue to a valuable treasure, the only problem then is figuring out how to get there. Music and story are both sparse, and when they’re used, they’re used with real impact and stellar production values.

Brought together, they form a game that is beautiful, and yet, not nearly as dark as previous games in this ‘series’ of From Software’s. As I mentioned in an opinion piece over at Digitally Downloaded, light plays a central role in this game. Symbolically it gives players a sense of hope through the gloom that Demon’s Souls and King’s Field didn’t offer. And for that it’s somewhat of a less intense experience. Indeed there was points where the experience bordered on becoming a generic RPG for me.

But not quite. Dark Souls is, realistically, the furthest From Software can take this series. Artistically and in terms of gameplay, it strikes the best possible balance between accessibility and staying true to the same vision that powered Demon Soul’s and King’s Field. I remain concerned that the next game in this series will take one step too far and push a little too hard to be accessible enough to sell the kind of copies that the budget will demand.

But that’s a concern for another time. Dark Souls itself is as close to art as any other game out there, and is, simply, a must have game.

As a post script, the online multiplayer is a component of both Demon’s Souls and Dark Souls that is celebrated by many gamers, though there are plenty of reports out there that Dark Souls has an inferior online experience. I wouldn’t know. One of the things that attracts me to From Software’s game series is a throwback to the strictly single-play King’s Field games and that is the sense of isolation. Dark Souls and Demon’s Souls drip atmosphere when played alone. While the online component is restrictive enough that you won’t have the experience disrupted by 12 year old children questioning your sexuality, it’s still a break from the fantasy that I prefer to draw out of these games, and as such I’m assessing this game as a solo player experience only.

Call of Duty : Black Ops

Call of Duty : Black Ops is a shooter game, basically on first person. Come with stealth and tactical play aspect that puts players in the role of a shadow soldier fighting in a variety of historically representative fictional Black Ops missions of the Cold War era.

If you need to see the differences, they're there. Call of Duty: Black Ops is obviously set in the past, mostly in the late 1960s, and though the game feels a lot like modern warfare as you're guiding missiles to tanks and calling in helicopter strikes with a digital overlay, the game admirably never betrays its period premise, even including some actual history and personalities in the cutscenes. The game itself is darker than Modern Warfare 2 as well, both in terms of the actual brightness (though the darkness allows for some really fun tricks with the light effects), and in the story's tone.

Where Modern Warfare 2 used common American settings to show off flashy battlefields, Black Ops is more concerned with the back alleys and byways of combat. But even with the smooth touches of crossed-out text to start each mission and some good point-of-view twists (along with a few sly winks at the slow-motion pistol finales of the previous games), Black Ops has all the subtlety of a gun butt to the head. Modern Warfare 2's "No Russian" played with modern moral fire, but Treyarch's game just lets you play with a fire-spitting shotgun.

The campaign's pacing is as uneven as it is thuggish -- gameplay segments sometimes end before it seems they're meant to, and there's one particular segment that will make you wonder if the developers ever playtested it themselves (made even worse by your fellow soldiers' overtuned propensity to call out enemy placement -- yes guys, I know they're "in the trenchline"). Regardless, by the end of the game, Black Ops has built up a solid narrative head of steam, perhaps thanks to the aid of David S. Goyer.

The action supporting the story isn't particularly innovative (there are still "enemy wells" and some messy AI), but it's varied enough to hold attention for the duration. Treyarch does play a lot with the game's "classified" premise, allowing you to use some wackier-than-life weapons, from a three-man molotov slingshot to an explosive bolt crossbow. And I was actually surprised by how well the "first-person swimming" segments went -- one of the game's best levels has you following a colleague, "All Ghillied Up"-style, through the swampy waters of a Viet Cong camp, emerging like a painted Martin Sheen to silently kill sleepy guards.


While Black Ops' campaign hits and misses, its multiplayer is just great. Headquarters, Domination, and all of the other Modern Warfare modes are implemented well and just as addictive and rewarding as ever. One small issue: The Hardcore playlist is a little thin, allowing for only Team Deathmatch, Search and Destroy, and Free for All. Treyarch has said that they can patch in playlists in real time, but it will be disappointing for Hardcore fans to load up the game and see the new versions of their favorites missing.

The switch to a "CoD points" currency was a wise move as well, allowing you to choose your unlocks more freely, rather than just waiting to reach a certain rank. Ranks are still in, and you still feel them strongly -- I had to wait until level 14 to unlock my FAMAS, and even things like customizing your Playercard don't unlock until level 10, no matter how much money you earn (reticule customization doesn't start until level 25, though it is a welcome cosmetic reward when you get there). But money does allow you to go for accessories and perks that you'd rather have earlier, so you can buy the Second Chance perk or an ACOG sight right away if that's how you choose to play. Consequently, the challenges are slightly less meaningful, but the new Contracts fill in that gap by allowing you to put up some of your money for a bigger reward if you can pull off a certain goal.

Money also allows for the clever new Wager Matches that have everyone anteing up some CoD points and divying them up among the top three players. Sticks and Stones was probably our favorite in the group of people I played with -- it gives you a crossbow (with a sticky explosive bolt) and a tomahawk that bankrupts anyone you hit it with. One in the Chamber was another favorite, giving everyone one bullet in a gun, leaving you to use your knife if you miss that first shot.

Unfortunately, Black Ops doesn't seem as technically sound as some other titles in the series -- the framerate would occasionally drop, and lag was sometimes a problem. Treyarch has implemented a "Combat Training" mode with bots to encourage players uncomfortable with the online game to jump into multiplayer, but the they're a little jerky, and it doesn't help that the modes are completely separate -- you can customize and level everything in Combat Training only to step out to a completely default multiplayer mode, and vice versa.

Treyarch has also added a Theater system with an intuitive and impressive editor, and the ability to share screenshots, clips, or full games with the rest of the world. The fileshare only holds six shots, movies, or custom games on default, but browsing the system and watching movies or loading up custom games was quick and easy, and should get us a lot more videos like that knife throw from MW2.

Treyarch's big hit with its last CoD was the Zombies mode, and it's back in full form in Black Ops. Unfortunately, as you'd expect from a dramatic action game about real historical warfare, it feels a little spliced in -- it's actually included in the main menu of the game rather than as a variant of the multiplayer mode (probably because you can run it solo, if you want, and it serves as the only co-op mode as well). Just like the last game, you're tasked with defending an area against the shambling undead, all while earning cash you can use to buy more weapons and ammo, or open up unlocked areas.

The offerings were surprisingly limited -- I only saw three maps available (and only unlocked one of them -- after ten or twelve tries, my fellow players and I never made it past the mode's sixth round). But then again, Treyarch hints there's more to the mode than we've discovered yet. There's an extra zombie mode unlocked when you beat the campaign, and it's just as hilarious as the leaks have promised. There are a lot of other easter eggs hidden for players to find in the main menu as well, including a full "Dead Ops Arcade" dual stick zombie shooter minigame to play, and a full implementation of a classic text adventure.

They're all great additions, but they feel unfinished and unpolished, as if Treyarch had a little too much money to spend on development and not a solid focus on where to spend it. The Zombie mode's UI is either messy or nonexistent, and while it's nice to have the mode on the disk, it barely feels as if it deserves the place on that main menu.

It's preferable to Activision charging for this content as DLC later, but a little more polish could have made it something great rather than just something to fill the kitchen sink. 

Call of Duty: Black Ops is a terrific action game with a solid story and a deep, rewarding multiplayer mode. Sure, when placed up against the other games in the series, players may feel forced to pick favorites -- they may be disappointed that their favorite playlist is gone, deathstreaks are out, or that the Nuke killstreak has been removed (though the Attack Dogs killstreak in its place is really darn funny, and has the benefit of not completely ending the match early). They may challenge each other to figure out which they liked best, or compare sales figures like a high scores on an old arcade machine. But in the end, who cares?

Sunday, October 2, 2011

PSP 3000 Playstation Portable


PSP 3000 is portable, you can bring it anywhere you go and play it anytime you want as long you have charge the battery he2.. Even it small it has nice screen and brighter. It's not only a game console, but also multimedia device. Besides play games you can listen to musics, watch movies and connect to the internet. Yeah, it has WiFi function that enabled you to connect to the internet as long as you have hotspot network.
PlayStation Portable 3000 equipped with memory stick duo slot for expansion slot storage. This is useful to save games and data (music, videos etc). As an audio player It's able to play music on various formats such as mp3, wma, wav, atrac3+ and mp4 files. For a storage medium is also use the UMD (Universal Media Disc) which able to hold 1.8 GB of data. And, if you want a bigger size screen, you can use TV as your output video from your PSP 3000.

Saturday, October 1, 2011

Playstation Move Motion Controller


Playstation move motion controller is a motion controller from sony to use in playstation 3, it's possible to move your character without use Dualshock Controller 3. This controller featured accurate tracks movement, sphere's lihgt that provides visual feedback during gameplay. The system also could detect precisely track fast and subtle motion.
Playstation Move Motion Controller design to use with Sony Playstation eye camera. of course you can't use move motion controller without this "eye". Playstatioon eye is able to detect precise movement, angle and various position in 3D space of the move motion controller
It's embedded with action buttons of Dualshock 3 and sixaxis wireless controller, but the action buttons come with square formation not like usual (come with diamond formation). What about battery? Relax, it's built-in with rechargeable Li-ion battery so you can recharge the controllereasy and automatic when u connect it through USB cable.